Conkers

Interview: Alan Kwan’s interactive mementos and immersive trips

We chatted with Kwan about the origins and future iterations of Bad Trip. How about user-generated dreamworlds?

via Interview: Alan Kwan's interactive mementos and immersive trips – GameScenes.

Tuesday, September 11th, 2012 12:18 pm
← Wife’s suggestion led to bestselling series
Symptoms Of An Epidemic: Web Design Trends →
Conkers is a pop-up weblog about digital publishing & related topics.
Griffin's head erased (heraldry)